基于游戏化与协同学习深度融合的单片机应用技术教学改革实践
DOI:
https://doi.org/10.6938/iie.070407Abstract
传统高职工科课堂普遍存在“教—学—评”环节割裂、学生内驱力不足、知识迁移能力弱等突出问题,这些问题在单片机应用技术这类实践性极强的课程中表现得尤为明显。本文基于“以学生为中心”的现代教育理念,创新性地设计并实施了一套融合游戏化激励机制、分组协同学习模式、任务分层教学策略和课程思政元素四位一体的教学改革方案。经过连续四轮的教学实践验证,该方案取得了显著成效:课堂到课率从改革前的92%提升至98%,期末平均成绩由74.2分提高到87.5分,课程满意度评分从4.1/5上升到4.8/5。这些数据充分证明了改革方案的有效性和可推广性。全文从设计思路、运行机制、课堂样态、评价方式、思政融入、成效反思六个维度进行系统阐述,为同类工科课程的教学改革提供了可借鉴、可复制的实践范式。
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